26 April 2018

3D Modelling - Wild West Town

As part of our Design for Animation module this term, we had to create a 3D environment set in a Wild Western town. So far I have modeled 5 buildings and 4 set props in Autodesk Maya that I will show you here. These models have yet to be textured but hopefully that will soon be remedied.

Building 1: General Store


 Building 2: Bathhouse

Building 3: Bank

Building 4: Lawhouse

Building 5: Gallows

Prop 1: Barrel

Prop 2: Milkchurn

Prop 3: Hitch

Prop 4: Cart Wheel


I have very much enjoyed modelling various objects in Maya, and I am very pleased with my work. The most interesting challenge I found was creating the gallows - the stairs proved to be a surprisingly difficult thing to model, and I found experimenting with different methods to create the ropes and nooses interesting whilst working within the constrains of the polygon primitive mesh tools. I am very pleased with the look of my final result for this object.

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3D Modelling - Wild West Town

As part of our Design for Animation module this term, we had to create a 3D environment set in a Wild Western town. So far I have modeled 5 ...