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Noelle, March 2017 |
After a few attempts to smooth this sequence, I was happy with the result and ready to flesh out the sketch a little more. I filled the stick figure out into a full person, and explored the ways that the head might tilt with the movement of the body, settling for a steady forward-facing gaze. I also payed close attention to the movement of the hands, as this plays an important part in making the movement of the wheelchair user look realistic.
From here, I added more details to my sketch, giving the Noelle clothing and hair.
Finally I drew the lineart for each frame and added colour to the animation. In the final version, I slowed the framerate slightly from the sketches as the character appeared to be moving unnaturally fast.
If I were to do this exercise again, I would explore slow-in slow-out techniques further, particularly at the end of the movement as Noelle lifts her hands off the handrim and pulls them back to push again, adding more frames to the sequence in order to make the animation more fluid and realistic.